Projects: Generative Art
Part of my foundation in motion design was programming. As such, code remains one of my favorite tools to play around with. The following is a collection of animations in which the shapes and motion are driven by code. Some make use of mathematical concepts such as Paul Borke’s Supershapes or the Lorenz attractor.


Project: Volumes
The goal of this project was to familiarize myself with creating fluid simulations in Houdini through the use of Axiom’s volume plugin


Project: Fluids
With this project my goal was to practice fine tuning small-scale fluid simulations using Houdini’s shelf tools


Project: Spaces
With this project my goal was to practice making small spaces for my CG oddities


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M.A.C Cosmetics