I’m Xevi, a NYC-based Creative Technologist, Writer, and Photographer. A Parsons School of Design alum in Game Design, I specialize in the intersection of art and code—from generative art (Processing/P5.js) to 2D/3D animation.
With a career spanning advertising, CPG, and New Media, I build immersive digital experiences. When offline, I’m training martial arts, playing RPGs, or exploring the philosophy of art and technology.
Keep scrolling to learn a bit more about my professional experience
Email: xevi@kinardist.media
Creative Technologist | AI Transformation & Pipeline Engineer thekinardist@gmail.com
Professional Summary
Hybrid Creative Technologist with over a decade of experience bridging the gap between high-end creative design and scalable engineering. Proven track record of building automated 3D pipelines for global brands like Nike and delivering luxury campaigns for Shiseido and M.A.C. Recently certified in Data Science to revolutionize brand storytelling through Python and AI/ML workflows.
Selected Experience
Dedicated Mentor | New Museum of Contemporary Art (NEW INC)New York, NY | 2024 – 2026
Lead regular strategy meetings with Incubator Members to support the launch of new creative ventures.
Provide guidance on communication and planning to help participants navigate saturated arts and innovation environments.
Tailor action plans to individual needs, improving prospects for sustainable growth and impact.
Lead 3D Animator | Shiseido CosmeticsNew York, NY | 2021 – 2023
Served as technical lead for 3D production, bridging the gap between creative directors and post-production engineering.
Standardized 3D asset workflows, significantly reducing turnaround times for internal product launches.
3D Pipeline Engineer | Nike2020 – 2021
Engineered core APIs to automate complex design tasks, achieving a 20% increase in workflow efficiency.
Authored custom toolsets to augment artist workflows, leading to a 10% increase in project completion rates.
Program Manager | Harold Hunter FoundationNew York, NY | 2011 – 2023
Progressed from intern to Program Manager, securing funding through proposal writing and event organization.
Coordinated after-school programming and supervised junior counselors to ensure safe, inclusive environments
Artistic Commissions & Projects
Showrunner | Black in Gaming Awards (GDC 2024): Managed and organized the prestigious awards ceremony.
Developer / 3D Artist | MIT Reality Hack (2024): Supervised a multicultural team in creating "ThriveHive" using AR Kit and 8th Wall.
Commissioned Artist | Giphy: Collaborated with Giphy Arts to create immersive installations and mindfulness-based animations.
VFX Artist | "Of Expansion" (2021): Created visual effects for the award-winning short film by Mz Icar.
Technical Skills
Creative Tech: AR/VR/XR Development, 3D Pipeline Architecture, Real-time Rendering, Generative AI Workflows.
Programming: Python (Pandas, NumPy), C#, JavaScript, SQL, API Integration.
Creative Suite: Adobe Creative Cloud, Maya, Blender, Unity, Cinema 4D, SideFX Houdini.
Data Science: Machine Learning Concepts, LLM Prompt Engineering, Data Visualization.
Education
Data Science Certification | TripleTen (2024)
BFA, Game and Interactive Media Design | Parsons School of Design
CURRICULUM VITAE
EXPERIENCE:
Dedicated Mentor | New Museum of Contemporary Art | New York, NY
Carried out meetings with Incubator Members in order to establish cooperation for starting and developing new ventures.
Offered directions and assistance to promote innovation and improve success prospects.
Helped in coming up with specific plans according to individual requirements thus increasing odds in a saturated environment.
Enabled members to understand the intricacies of entrepreneurship and enhance business sustainability and possible expansion.
Dedicated Mentor | New Museum of Contemporary Art | 2024 -2025
Carried out meetings with Incubator Members in order to establish cooperation for starting and developing new ventures.
Offered directions and assistance to promote innovation and improve success prospects.
Helped in coming up with specific plans according to individual requirements thus increasing odds in a saturated environment.
Enabled members to understand the intricacies of entrepreneurship and enhance business sustainability and possible expansion.
Showrunner | Black in Gaming Awards | GDC 2024
Assisted in organizing and managing the prestigious Black in Gaming Awards at GDC 2024
Developer/3D Artist | MIT Reality Hack | 2024
Led a diverse team developing ‘ThriveHive” using 8thwall, and Niantic’s AR Kit.
Oversaw all aspects of engineering and 3d asset creation.
Dedicated Mentor | Y11 New Inc Cohort | 2024
Mentored and guided young programmers to develop and enhance their coding skills.
VFX Artist | "Of Expansion" | Mz Icar | 2021
Created stunning visual effects for the award winning film short film "Of Expansion".
Commissioned Artist | Giphy | New York, NY | 2017, 2020
Collaborated with the Director of Community to create an immersive installation for ‘TimeFrame,’ the GIF art exhibitions’ 30th Anniversary.
Worked with the Director of Giphy Arts to create a series of animations in support of their mindfulness initiative to help people cope with the mental/emotional effects of the COVID-19 pandemic.
Coding Instructor | Manhattan Youth | New York, NY | 2017-2018
Taught coding concepts to children ages 8 to 16 via the use of C#, Python, Processing, JavaScript and Unity 3D.
Created and adapted lesson plans to keep the material fun, accessible and engaging.
Program Manager | Harold Hunter Foundation | New York, NY | 2011-2022
Raised funds for various programs via proposal writing, organizing event and digital campaigns.
Implemented and lead instruction at an afterschool program in conjunction with the D.R.E.A.M. Project (2013) for children ages 6-12.
Implemented and supervised a team of junior counselors at a skateboarding summer camp at Mt. Ollie Baptist Church.
Organized and chaperoned trips to Woodward Skatepark for youth age 8-17.